The role of digital games in the education of self-control and stress in gifted children

Eydoxia Kyriakaki * and Pantelis Nikolaidis

 
Department of Greek Philology, Democritus University of Thrace, Greece
 
Review Article
World Journal of Advanced Research and Reviews, 2024, 22(01), 1450–1460
Article DOI: 10.30574/wjarr.2024.22.1.1204
 
Publication history: 
Received on 07 March 2024; revised on 18 April 2024; accepted on 21 April 2024
 
Abstract: 
This essay examines the pivotal function that games play in satisfying the distinct needs of exceptionally talented children, thereby calling into doubt the concept of inherent advantage. Digital games, serious games, and role-playing games (RPGs) have been identified as efficacious tools for fostering cognitive, socio-emotional, and intrinsic motivational growth, in addition to enhancing self-control and stress reduction. Numerous studies highlight the diverse and adaptable course requirements of exceptionally talented pupils, who require an environment resembling the "ideal gifted environment." An equilibrium is achieved within this ambiance between self-governance, rational standards, internal control, openness to opposing viewpoints, and intellectual instability. Pedagogical techniques facilitate abbreviated instruction, enhanced comprehension, and customized pathways to accommodate various learning modalities. A balanced approach is necessary to address concerns such as screen time management and potential overreliance on gaming, despite the utility of games. By integrating games into a comprehensive educational framework, it is possible to effectively engage, motivate, and support gifted children, thereby facilitating the realization of their exceptional intellectual, social, and emotional capabilities.\
 
Keywords: 
Gifted children; Games; Stress; Self control
 
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